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📜 Change Log
[v2.3]
- Weapon Switching (Spear Users): Improved logic to return to the main weapon, plus a dedicated button to switch to AOE mode.
- HP-Based Weapon Swap: Automatically switch weapons depending on character HP.
- Auto-Confirm on Death: Option to auto-press the confirmation button after death, with a configurable number of retries.
- Town Safety Check: Continue pressing the action key while in town until HP rises above the configured threshold.
- Warning Detection: Automatically capture screenshots when a warning target is detected.
- Combat Optimization: Improved timing for auto-attack and auto-purchase actions.
[v2.2]
- Town Return & Merchant Auto-Route: Added support to return to town and auto-navigate to the General Merchant to buy items using presets. Merchant location can be set per game version in the Advanced section.
- Context-Based Button Mode: Added a mode that presses buttons based on “Under Attack” and “No opponents left on the map” (useful for eliminating other players nearby).
- NPC Auto-Scroll: Automatically scrolls the NPC list back to the General Merchant’s correct position (can be disabled when farming in areas with many orange zones, e.g., Fairy Garden).
- Party Radar Toggle: Added a toggle to switch the radar to the party leader automatically.
- F10 Assist Key: Added F10 support to make counter-attacks easier when under attack.
[v.2.1] - Added mouse operation support: automatically moves cards to 5 memory zones, checks mail periodically (requires configuring mailbox opening with the "T" key), and moves cards to memory zones after a set time.
Checks for auto-battle failure and reactivates it based on the color of the "Auto" button.
Allows precise HP setting by percentage (removes default 30%, 60%, 80%).
[v.1.12] - Expanded support for international versions (Thailand, Indonesia, Southeast Asia (SEA), ...).
[v.1.11] - Added multi-language support and fixed incorrect HP display when below 30%.
[v.1.10] - Added auto attack for party leader using F9 (key setup required), system automatically detects party leader so they won't disrupt sharing
Added button selection when radar detects enemy
Updated group healing function, removed F1,F2, system now heals top-to-bottom, left-to-right
Enemy detection for warning targets
Uses skill/item if HP below 60% or if enemy on radar
Cast skill when enemy detected
Added detection for warning list enemies to trigger action
Added feature to load different settings.json files (named setting*.json) for fast profile switching: boss hunt, easy farm, hard farm
Added buttons: Q, E, Tab
[v.1.9] - Enemy count config for radar, optimized HP detection for machines with different brightness.
[v.1.8] - Added F5, F6 for auto attack enemies in radar
[v.1.7] - Added party healing based on HP amount.
[v.1.6] - Added auto skill cast on unidentified HP skills.
[v.1.5] - Improved safe zone detection algorithm, minimized unwanted keypresses.
No keypress when inventory open or comparing items.
[v.1.4] - Added skill/return HP on 60% HP.
[v.1.3] - Added combo key feature.
[v.1.3] - No keypress in safe zone feature.
[v.1.2] - Added screenshot feature when HP low for review.
[v.1.1] - Initial release, auto L2M helper for key pressing during gameplay.
Current version:v2.2
📌 Fanpage:Lineage Auto Tool VN